WGT Levels and Tiers
In today's release, WGT has expanded
our Tiers and added new Experience Levels to make the game more fair and fun
for everyone. These changes are based on lots of player feedback, and most
recently from the over 250 suggestions on this topic in our Player Forum this
We've also changed our Pro Shop to
make our virtual golf equipment available based on your Level and not your
Tier. All of the former "Master" and "Pro" equipment has
been removed following our 2-week Clearance Sale, and will be replaced by new
equipment in the future which will be available based on your Level not your
Here's an overview of the new changes
that are live today...
Tiers are based
on your scores and used to determine who you compete against in
tournaments and match play. In order to make competition and matches more
interesting and fair, we've expanded from 4 to 7 Tiers, now including
Hack, Amateur, Pro, Tour Pro, Master, Tour Master and Legend.
have been pre-assigned to a new Tier based on their score history.
Levels are new and
are based on completing rounds and interacting with other players. At new
Levels, players will be able to unlock new virtual items previously
unavailable to them. Levels will make WGT more fun for everyone regardless
of their skill, and also encourage players to finish more multi-player
games and matches.
have been pre-assigned to a Level based on their Tier and history with
- The WGT Pro Shop will start unlocking all our virtual golf
equipment based on Level rather than Tier. As in real life, you may never
play as well as a real pro, but that doesn't mean you can't buy the same
equipment they're using. However, also in real life, some golf equipment
will continue to be designed for beginners and other for experts, in terms
of factors like swing meter speed and forgiveness.
o There won't be any changes to the golf
equipment that you already have in your WGT bag, and you will still be able to
sell back any clubs to the Pro Shop for credits.
Note, these new Tiers & Levels are
not designed to address sandbagging (players misrepresenting their ability to
gain advantage in tournaments and match play). While these changes will help make
sandbagging harder and discourage "quitting" in multi-player games, we're
working on other improvements to address sandbagging by monitoring score
histories and sandbagging behaviors, and addressing violations to our community
policies more aggressively.
While most of our focus has been on
releasing the new Tiers & Levels, here are some other improvements in
Fixed unexpected error when shot taken just as
shot clock expires
Fixed Closest to the Hole average score
Added ability to scroll through Friends List
in multiplayer games
Displaying correct award for Tin Day at the Beach
Fixed surface mapping errors on Bethpage Hole
Fixed Match Play extra-holes scorecard issue
Please keep all your feedback coming to firstname.lastname@example.org