then again you could be like a lot of
players and just not finish bad rounds only keeping the good ones
thus never inflating their average
Except that that won't work . All rounds ranked or scored count against ones average and game completion . .
With the exception of only 1 format . Unlimited play single players stroke play rounds . WGT provides those for ecery tier . With default settings . Or you can create them with personalized custom settings in your CC .
In those rounds . Unfinished rounds are not counted . At all . The only round that counts in those unlimited play single player rounds . Is a round you complete .
A bad round (like an 83 in your example) won't add any more time for you to reach the next tier than the time it took you to play it.
The reason is this: Each tier uses only the best X ranked rounds in calculating your average. Once you become saturated (i.e. you've played X ranked rounds at your current tier), the next time you shoot a round below 83, that 83 will fall off and will no longer be included in your average.
This is why you see players' averages start dropping quickly once they reach saturation. Even their not-so-great scores are knocking their horrible rounds (the 83's and such) out of the calculation.
I'm sorry Sam . I don't believe that is what occurs .
First of all there are a lot of players that are not saturated . Struggling to play a round equal to or below their average . A majority of their rounds . Are above their average . And will raise their average . On each of those rounds that are not played in unlimited play format .
Second . I didn't see any players averages dropping quickly or even slowly once they reached saturation .Seriously . We wish .
All that does is now allow them to complete the bad rounds or rounds over their average . As you said they are discarded . But will still be a high majority of their rounds played .
Still . Of the WGT Universe . There is still a very small % of players able to continue playing at a steady rate with decreases in their scores .
It is not as easy as it looks on paper .
Do you know how many " TRAILBLAZERS " I perused as I collected the 500 with start dates of 2007 , 2008 , 2009 that have been active still in the last few months ?
Close to 4500 to get the active 500 that i have . Out of that 4500 or even the 500 . There probably isn't 50 of them above the Legend tier . And barely that .
That tells you just how hard this game really is . All in all .Even the very first original players . That helped blaze the trails . 15 years ago . Are not at high level tiers . Will tell you the same
So just because you and your buddies find it so easy just to breeze right on through . That is not the norm .
Tiering up is a serious fight for most WGTers . No matter what you think or say .