Andyson asks....
"Joel, could you live with having the option to select the length of
shot clock for every multi-player you host? Knowing no solution is
going to be perfect for everyone, isn't that a feasible option?"
Absolutely! I'd love a variable shot timer, set by the originator of the game. Someone suggested (in this thread) a 10, 30, 45, etc. shot clock to be set at the beginning of the game. However, that should be posted on the screen before we join the game, so each player will know what they are getting into beforehand. Is this in WGT's plans for the future? No one knows, apparently. Does WGT want to emulate TWO? In my opinion, doubtful. I think, as a compromise, we should have a 60 second shot clock, followed by a warning then a 30 second time period...after both are exceeded, a 1-stroke penalty is given and the next available player gets to hit. The penalized player waits to hit last. I don't know enough about computer programming to speak intelligently about such a change, but an easier fix, to me, would be the same shot clock for all.
As to your warning about exceeding my word limit....I'm afraid I'm catching the same virus that afflicts alot of posters on this forum....terminal verbosity :)