WGT cannot eliminate or prevent quitting all together, never. They can, however, put into place a lot of the suggestions talked about in the last many pages to HELP REDUCE IT. But, this needs to be looked at from the point of view of the individual, not players as a group. If we are strictly talking about quitting, and not score manipulation, each player needs to have the ability to make an INFORMED decision prior to entering into any multiplayer matches. The ONLY way to do that is to create, or to re-implement the reputation system. To have the ability to see which players quit rounds repeatedly is like being able to see the future, or at least the near future. You will know with some level of certainty (at least much more than you do now) which players you will actually complete rounds with before entering in an MP game. And that’s the goal, or at least complaint that started this thread. One player, one individual being fed up with quitters. To make umpteen changes to the game to stop quitters will not work, but to allow the many individuals who make up this game a bit foresight would be a great improvement.
I'm not claiming that a reputation system will stop quitting either, because it will not I can assure you of that. But at least it gives players a choice which is based on fact. Players with bad reputations quit, that’s a fact, so don’t play with them, and you will be happier. A system like this puts the responsibility on the player to make their own decision, and not on WGT to make changes to the game. You will no doubt still have players who will quit, for good reasons and bad ones, but the number quits you experience will be greatly reduced, if you know which players are going to quit before you ever Tee Off. Players who quit rounds constantly will always do so, and I say LET THEM. With a Reputation attached to their name, the more they quit, the worse it gets. And the worse it gets, the easier it is for me to decide NOT TO PLAY WITH THEM!!!