Something interesting that pops up when you do this for the other greens is the numerical relationship between the scales as you go from Slow to Tournament. Given that this game is all math, global changes to a set of numbers (i.e., % of increase to an entire scale) are easier to make by applying one % factor to the whole scale. The trick is finding out that % and then applying it.
Slow used to be the only speed. It was all there was when Nivlac wrote that primer. When Fast came out I did the mapping thing and discovered the difference in scales was exactly 33%. 6 became 8, 9 became 12 and so on. With 5 green speeds now I'm sure there's a constant between them, I'm just to lazy to figure it out.
FWIW-we both have 150 and 300 scales with the same moves and I get 22 and 42 for them.