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Factoring distance without the run?

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Tue, Oct 27 2009 5:25 PM by Snaike. 1 replies.
  • Allegatoreye United States
    Tue, Oct 27 2009 5:03 PM

    Is there a way to change the distance calculator so it doesn't factor in the run of the ball? I can actually live with it on drivers and hybrids, but irons??!!!??!

    I would really love to know how far I can actually hit the ball before it lands, just like in real golf. No golfer would ever make an attempt to clear a water hazard or sand trap if they didn't know how long they can carry the ball. Why does this game assume its not important?

    IMO run should not be included in the distance calculator. All the extra distance from run should be based on spin and what type of grass the ball is hit.

    There are enough factors in golf to still make it challenging even if we can tell how far we can clear when we hit the ball.

    Hopefully its just an option that I have yet to discover and I can simply click a box and make the distance calculator actually useful.

     

     

  • Snaike United States
    Tue, Oct 27 2009 5:25 PM

    Actually, AllegatorEye, this would run contrary to WGT's stated purpose with the game.

    They are aiming for realism here... this is why they won't make a graduated swing-meter, etc, because they do not wish to turn WGT into "Protractor Golf".

    In the same vein, they have stated that they would not implement a 'gimmie' feature for putts less than 6" for the same reason... The "feel" of the game.

    So, you have a club in your bag that is listed at 165.  You get to guess how much to give/take for wind, elevation, lie, strength, etc.. then, after all that, even if you guess correctly and hit the perfect shot, they (WGT) has one more surprise for you....

    .... the beast.

    You get good by guessing... just as in real golf.

     

    Peace.



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