1. In practice games,
permit players to select an individual hole to play rather than only all 9 or
18 or the “random” feature.
2. For short approach shots (30-50
yards or so, generally too long for a pitch or chip) frequently you get only
the ground level reverse angle view that you would see on a chip or pitch, not
the "tower" view that you usually get for approach
shots. They should have the “tower” view for these shots as the
reverse ground level view is useless for approach shots. Or have the view
dependent on what shot you are using, e.g. tower for regular shot, reverse
angle close view for pitch or chip.
3. In practice games the
"tower view" is eliminated for mulligans (you only get the reverse
angle ground level view, as in #2 above), it should be available for all shots.
4. It would be nice if
the exact number of hits remaining could be shown for the ball you are using,
as they do for the "special effects" feature (e.g., champagne bubbles
5. Have a practice shot
feature that allows you to try and hit the “ding” without hitting a
shot. This is nice if you have clubs with different speeds.
6. On the greens, show
the exact number of inches either up or down, or above or below the putting
location. Currently if the elevation is more than 2 feet it just displays
“x feet”, it should show the exact number of inches (e.g., 41 inches for
7. In practice games on
courses with multiple hole placements, I’ve noticed that the selection of
“easy-medium-hard” often doesn’t work, e.g., you get the same hole placement
regardless of which you select.