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Re: How long to purchased balls last???

rated by 0 users
Fri, Mar 26 2021 3:55 AM (9 replies)
  • Tarzan0811
    3 Posts
    Thu, Mar 18 2021 9:17 AM

    I purchased a 3 pack of balls. At first I was not understanding why I needed 3 balls when my one standard ball was enough. Soon I realized you can lose a ball or two which I never knew was possible. So I lost 2 in the ravine on pebble beach. I now had 1 left. Next while playing St Andrew’s, I was warned I had 1 shot left!  

    Where is any of this information stated?  I paid 970 coins around $10 and it didn’t even last a day!  This sucks!  

    Can anyone share where I can see this information?  Obviously I wouldn’t have been

    so careless if I had known I could lose balls.

     

    Also where does it say you have limited hits with paid balls?  

    The worse part is, I paid $50 to upgrade a clubs. With the paid balls they worked great. Meter speed was slow and accuracy was high along with spin. With the standard ball, meter speed is fast, and spin is not existent!!!

    Can someone share please? 

    What paid balls do you recommend?  $10 for 2-3 days of play is quite costly.

    Thank you,

    Louis.  

  • TopShelf2010
    10,179 Posts
    Thu, Mar 18 2021 9:26 AM

    Your activity list does not show any purchase of balls so it is difficult to answer how long they last.

    EDIT: I went back and saw the balls you purchased ( My Bad for missing it the first time )

    When purchasing balls, look at the Durability Rating. The higher the number, the more hits you will have on a single ball.

    Unless I am mistaken, a ball with a Durability Rating of 2.5 will give you approximately 113 hits. Putts are not included in ball hits as putting does not count as a ball hit during ranked rounds.

     

    Don

  • dhjam1
    410 Posts
    Thu, Mar 18 2021 9:46 AM

    Tarzan0811:

     

    What paid balls do you recommend?  $10 for 2-3 days of play is quite costly.

     

    You can't go wrong with these

  • alosso
    20,241 Posts
    Thu, Mar 18 2021 11:02 AM

    Tarzan0811:
    Where is any of this information stated?  I paid 970 coins around $10 and it didn’t even last a day!  This sucks!  

    Can anyone share where I can see this information?  Obviously I wouldn’t have been

    so careless if I had known I could lose balls.

    Also where does it say you have limited hits with paid balls?  

    The worse part is, I paid $50 to upgrade a clubs. With the paid balls they worked great. Meter speed was slow and accuracy was high along with spin. With the standard ball, meter speed is fast, and spin is not existent!!!

    Can someone share please?

    Some info should be in the FAQs ("Pro Shop") =>
    but we learn by trial & error.

    Former players' counts of older products showed 90 to 125 hits per ball, and there is a small "hits" bar in the right bottom of the game.

    It's a pity that you had to learn with too expensive balls :( while it's advisable to start with the cheap balls and work your way up.

    It's true that Starter balls play best with Starter clubs - club speed of custom clubs is fast with these!

    This game is FTP - PTW  so better characteristics come with a price tag, and both clubs and balls should match!

    As a starter, I'd propose B-ES, Tour SD(!), Srixon and - as a comfy step - the L33 Callies.

    And, get yourself a short (64°) wedge and drop the $%%§$ Starter!

  • Tarzan0811
    3 Posts
    Sun, Mar 21 2021 2:39 PM

    Thank you. 
    purchased 2 packs of these so far.
    still, if you play alot, you can go through one ball a day.

    if tried playing with the free balls. It’s just not the same.
    appreciate your advice. 

  • YankeeDPB
    11 Posts
    Sun, Mar 21 2021 9:33 PM

    As you have suggested, if you play a lot, purchasing balls can become very expensive.

     

    It's also worthwhile earning credits by watching the free Credit Reward Videos.   You are limited to 150 credits per day (watching the equivalent of 75 short ads) but over a week you will earn 1050 credits to spend.   This will get you at least 12 of the Callaway Chrome soft X Triple Track (L33) balls each week, all without having to spend a cent.   All it takes is a little bit of time each day.   Will help keep the cost down a little.

  • SimonTheBeetle
    2,081 Posts
    Sun, Mar 21 2021 11:48 PM

    dhjam1:

    You can't go wrong with these

    Oh, yeah! Probably the best value for money thing in the pro shop!

  • alosso
    20,241 Posts
    Mon, Mar 22 2021 12:13 AM

    (L33 Callaways)

    Tarzan0811:
    purchased 2 packs of these so far.
    still, if you play alot, you can go through one ball a day.
    Good thing is, you have your expenses in your hands.

    Quite a few people play for free with the Starters, as long as their reactions are fast enough. Oppositely, it's rather expensive if you prefer slow clubs and slow balls!

    The costs are roughly 1/10 of the sleeve price per 9 hole strokeplay round, so I chose between 6.4 cr (Tour SD) and 25 cr (Callies). The former were my friends when I played rather excessively.

    Those striving for top performance have to rely on top (price) equipment, clubs and balls!

  • SamSpayed
    2,994 Posts
    Thu, Mar 25 2021 11:26 AM

    TopShelf2010:
    Unless I am mistaken, a ball with a Durability Rating of 2.5 will give you approximately 113 hits. Putts are not included in ball hits as putting does not count as a ball hit during ranked rounds.

    That sounds about right.  I usually figure I can get about one 9-hole round per 0.5 of durability.  So about 4x 9-hole rounds for a single 2.0 durability ball (12x rounds per sleeve) and 5x 9-hole rounds for a single 2.5 durability ball (15x rounds per sleeve).

    To the OP:  Another ball to consider is the WGT GI3-S ball.  It has the same meter speed as the L33 Callaway.  It's not as good a ball spec-wise, but they're only 99 credits per sleeve.  And I think the WGT balls give you a few more ball hits than the other brands.  (Might be wrong about that.)  In any case, I've sent you a sleeve to try.  Happy hitting!

  • pdb1
    21,516 Posts
    Fri, Mar 26 2021 3:55 AM

    These are old but a good gauge .

    General rule:

    WGT balls

     

    • 1.0 durability - 70-90 hits
    • 1.5 durability - 90-110 hits
    • 2.0 durability - 110-125 hits
    • 2.5 durability - 125-150 hits

    non WGT balls (Nike, Callaway, etc.)

     

    • 2.0 durability - 100 hits
    • 2.5 durability - 120 hits

    These do not include putts on the green. Putts from the fringe and all other shots impact a ball's durability.

    xoxoxoxoxoxoxoxoxoxoxo

    Brand

    Ball

    Level-Tier

    Credits per Sleeve

    Durability

    Hits*

    9-hole round
    per ball**

    Credits per
    9-hole round

    Callaway

    Tour i(s)

    33+

    250

    2.5

    120

    5.70

    14.62

    Callaway

    Tour i(s)

    Legend+

    250

    2.0

    100

    4.66

    17.88

    Callaway

    Tour i(z)

    35+

    300

    2.5

    120

    5.70

    17.54

    Callaway

    Tour i(z)

    Legend+

    300

    2.0

    100

    4.66

    21.01

    Callaway

    Tour i(z) Slow Meter

    1+

    300

    2.5




    Callaway

    Tour i(z) Slow Meter

    34+

    450

    2.5




    MAX

    Slow Meter

    Hack+

    450

    2.0




    MAX

    Slow Meter

    Pro+

    600

    2.0




    Nike

    20XI-S

    47+

    400

    2.5

    120

    5.71

    23.35

    Nike

    20XI-S

    70+

    450

    2.5




    Nike

    20XI-X

    48+

    400

    2.5

    118

    5.62

    23.72

    Nike

    20XI-X

    71+

    450

    2.5




    Srixon

    Z-STAR

    11+

    180

    2.5

    120

    5.71

    10.5

    Srixon

    Z-STAR XV

    13+

    200

    2.5

    120

    5.71

    11.67

    Brand

    Ball

    Level-Tier

    Credits per Sleeve

    Durability

    Hits*

    9-hole round
    per ball**

    Credits per
    9-hole round

    WGT

    B-ES

    Any

    10

    2.0

    125

    5.95

    0.56

    WGT

    B-XD

    Any

    10

    2.5

    150

    7.14

    0.47

    WGT

    Tour-S

    Any

    43

    1.5

    100

    4.76

    3.01

    WGT

    GI-S

    Any

    44

    2.0

    120

    5.70

    2.57

    WGT

    GI-D

    Any

    49

    2.0




    WGT

    GI2-S

    Any

    64

    2.0

    125

    5.95

    3.59

    WGT

    GI2-D

    Any

    64

    1.5




    WGT

    Tour-SD

    Any

    65

    1.5

    110

    5.24

    4.13

    WGT

    Tour GI-S

    Any

    82

    1.0

    90

    4.28

    6.37

    WGT

    Tour GI-SD

    Any

    112

    1.0

    90

    4.28

    8.72

    WGT

    GI3-S

    Any

    99

    2.0

    125

    6.00

    5.5

    WGT

    GI3-D

    Any

    94

    1.5

    110

    5.24

    6.0

    WGT

    GI-SD2

    Legend+

    120

    1.0




    WGT

    GI2-SD2

    Legend+

    155

    1.5

    95

    4.52

    11.43

    WGT

    Starter Slow Meter

    Any

    100

    1.0











     

    * Putts do not count as hits & are not included, except putts from the fringe.

    ** Calculated based on 21 hits per 9-hole round (par 36 with 67% green-in-regulation).

    There are a few empty fields and the new Nike balls aren't listed, but I can atest to the accuracy of the statistics.

    As you can see, dots of durability as provided by WGT can be a bit inaccurate.

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