[dedBuNNy, you appear to be moderated in these forums even after 900 posts, which is perhaps an oversight. Your posts only appear retroactively in this thread, hours after you submit them, so I apologize in advance should I ever fail to reply to a question of yours due to your post having escaped my attention altogether.]
What I'm saying is that your solution is (at least to me) an excruciating, cloud-based workaround that is bringing something onto an iPad that the creator of the iPad, Mr. Jobs, specifically never wanted to see on the iPad/iPhone: Flash, due to its many bugs and deficiencies, not the least of which is meter stuttering, for which WGT game creators have been rather unfairly slammed in these forums for years and years.
If you're happy with that workaround and if it works for you, that's great! Anyhow, there is little sense in playing the game over second-hand Flash on an iPad or iPhone now that the native mobile WGT game for iPad/iPhone is available. Trying to mimic mouse-clicks on a touchscreen device is as awkward as it can possibly get. I admit that the workaround can still be useful today for logging in to these forum webpages, your profile page, etc., from a mobile device on an emergency basis. What I'm saying is that a "techie" workaround like that is scarcely a standard solution "for the masses", for the regular site user.
Oh, believe me I gave those workarounds a try as soon as the iPads were invented back in 2010. If you search hard enough in these forums, you will discover screenshots I posted here of WGT's original Flash-based golf game running on my iPad 1 back in 2010, employing just such a workaround as you recommend. It worked for me, sort of, but it was clunky and no fun. In a game where milliseconds matter when you're trying to "hit the ding" with each of your shots, every potential additional microscopic delay matters. The Flash-based WGT golf game is buggy enough as it is, due to all the meter stuttering, on traditional computers; now when you introduce yet another variable to the process (even more potential delays originating from second-hand Flash), it can remove almost all the fun from the game. And yes, the location of cloud servers does matter, in terms of milliseconds, when it comes to "hitting the ding". When you're based in Europe like I am, but your cloud servers are located across the ocean in America, you will definitely get to feel that, in terms of milliseconds relevant in a golf game. Naturally, in terms of just logging in to this website, forum, and profile page (outside of playing the game itself), the difference is negligible.
In any case, Flash is dead or dying (Mr. Jobs's firm and principled rejection of it having massively contributed to its demise), so any attempts to revive Flash on mobile devices are mere attempts to resurrect something that it would perhaps be more reasonable just to leave alone and die in grace, peacefully. The world at large is moving away from Flash, and so should WGT, if not for the original desktop game itself, then at least in terms of making it possible for WGT users to log in to these webpages, forums, etc., from their mobile devices even outside of Flash. A very reasonable request to be made in late 2015, would you agree?