Ok Alex, thanks. However, I still, am very discouraged here. You said "A perfect swing is not always straight, because a perfect swing does not mean your ball travels in a perfect way." This is some what reasonable, As I said, I don't want the game to be too easy. To place every shot within 10 ft is totally bs. I don't care if you are Tiger, Hogan and Nicklaus all in one. But as others have said there is a fundamental flaw in the system. I think If this game's shots are going to be based on pure "luck" and totally random sequence, then there needs to be an overhaul of the entire swing system.
I used to play...I think it was, TW 04 on pc which required you to use a back and forth motion with the mouse. A free swing format. I've played every TW on Xbox360 and I still think I enjoyed the Pc version most for this simple reason. Shot shaping ability, swing speed variance, and accuracy were all dependant on the player. Not the system dictating it. Any error in swing was completely the players fault, not just some random happen-stance.
The swing format WGT uses turned me off from my very first shot. It's out-dated and simplistic. I feel like I'm playing Pong on Atari.
You also said, that indeed, if I hit left of perfect the shot should go left. That is only the case if I hit WAY WAY left of perfect, in which case it is not even playable at such a degree.
I think the player should have full dictation of what happens to his/her shot, and not a random lottery style format. What's the point in even aiming? Or trying to hit a little left or right to compensate for wind or green tiers?
Time to think this over WGT. Until then I guess I'll keep "trying" to get lucky here and there. I also think you should give this some serious consideration because look at who responded to this post. Some of, if not the most, seasoned, and caring players on WGT.