Suggestions for practise areas..
I have a few suggestions:
#1 Practice green: This should be a fairly large green say for 9 pin positions..player should have choice of pin..and where to place the ball.
#2 Practice area should be large enough for all kinds of basic roughs, fairways and bunkers to drop the ball in.
#3 a driving range with lots of target areas.
#4 Failing all this, just the option to drop the ball any where on the hole in practice..no 10 shot limit.
Other things..the fringe on greens should not act like velcro..it should have less friction than the fairways, yet more friction than the green.
Flag in and out should be a button on the side somewhere.
Multi play for CTTH compititions would be very fun.
The ability to hit fades and curves should be added to the spin ball..the late or early ping on the meter would adversaly effect the quality of the shot...if your trying to hit a draw and your late..it pushes the shot to the right and gradually reduces the draw to a straight push depending on how far you miss the ping.
Lies in the course of play should cause high hits.. for uphill lies...low hits for downhill lies and the corresponding effects for side hill as well. I.E. ball below feet would fly to the right...etc.
These things should be implemented in such a way as not to slow down set up time too much..