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Re: WGT: how it works

Sat, Nov 6 2010 5:49 PM by borntobesting. 53 replies.
  • wizbang360 United States
    411 Posts
    Tue, Jun 8 2010 11:27 AM

     

    YankeeJim:
    In this case the 77 yard Satin would have been the perfect iron to play.

    thx  for the advice,   when I get the money   might just do that,   bot for now  I have to rely on the clubs  I have,   since  the meter is not accurate  as far as 1/2 = 50%  how the heck,  other then to hit Every shot possible ,can you tell how far it will go?

    For  me,   I rely  on the info the kind WGT folks  give me, and when that is not good ifo  what  can  I do but moan about it here.   if  someone has a trick,  orrr  tip  to know what percentage  I am using compared to how far  I push the meter to the left,  would love it.

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  • Snaike United States
    3,678 Posts
    Tue, Jun 8 2010 11:30 AM

    This works with putters... not too sure about irons and woods... but you can count the 'avatar movements'...  if your dude moves 12 times in a 'full swing' motion, draw back the swing meter til he moves 6 times... and there you are....  50%.

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  • wizbang360 United States
    411 Posts
    Tue, Jun 8 2010 11:34 AM

    thx  ,  knew about the putter  but  did not even think about using it  with the other clubs.

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  • YankeeJim United States
    24,134 Posts
    Tue, Jun 8 2010 12:16 PM

    Good tip snaike but turn it around. It's a little easier to hold the full swing and then decrease it movement by movement. This way you can figure a value for each move as it relates to decreasing the distance. 

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  • VanHalenLover United States
    1,422 Posts
    Tue, Jun 8 2010 1:39 PM

    YJ,

    I understand the point you are trying to make, but we are comparing two different things here. To make a proper comparison; if someone joined your race that got 15 mph, and your truck went from getting 10mph to getting 8mph for no reason, then we are talking about the same thing.

    That is my issue with this - if they make the courses tougher and I can't compete at the same level, no problem with me. When, however, the addition of one new challenging course makes my 10 mph truck get 8 mph on the other tracks, I have an issue. That's where I am coming from with this.

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  • jayjonbeach Canada
    689 Posts
    Tue, Jun 8 2010 3:23 PM

    I hate to bring this up, but, have you cleared your caches?   lol

    Seriously though, I usually notice weird things like deviations after an update and usually within a day or two the effect is gone.

    VHL I understand where your coming from and believe you me VEM is my most hated "feature" in this game (see my profile) and gladly I can say I have NOT seen that SOB for months (and I kinda wish it had not been brought up because usually when it does....) (note I do play an off-ding style)

    You have been playing long enough that I have to believe you are seeing some deviations BUT it seems like VERY isolated cases if this is true and possibly only the "craptures".  I have only seen a couple people mention anything and like I said, months since I seen any lasting effect of that varmant. 

    I would honestly try clearing your caches AGAIN to see if that hopefully helps otherwise, well you were due for an upgrade anyway.... :) 

    Don't know what else to say, 99% of the people seem to be seeing nothing, its definitely weird if what you are really seeing is deviations that got much worse since Oak and you sound convincing, I remember all too well how it feels to get burned by that basturd.

    One other note, I did notice the need for putting to be more precise but I noticed this BEFORE the update and thought it was because I am now playing mostly Ready-gos and chalked it up to that.  After the update that also seems the same but I have not tried a non-ready-go or non-tourney round yet.

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  • WGTniv United States
    1,788 Posts
    Tue, Jun 8 2010 3:40 PM

    Wow, you guys have made this so amazingly more complicated than it is.  Let me see what I can do to simplify this...

    The game is pretty simple.  Precision controls your accuracy.  Imagine it's like a circle that surrounds the flagstick when you aim at it.  The size of that circle is related to the precision rating.  The higher the rating the smaller the circle.  Your ball can land anywhere in the circle on a dinged shot (left or right, long or short).  It will ALWAYS land in the circle on a ding shot, though sometimes it may land in the center of the circle and sometimes it may land on the very outer edge or anywhere in between those two points.  When it lands on the outer edge this is what you guys have come to know as "the beast".  Was the shot pre-programmed? Does it know you're standing on the 17th hole at Kiawah?  No, it's just unfortunate timing.  The result you see is the logical spread dictated by the precision rating of the club over 100 or 1,000 or 10,000 shots taken on the site.  No matter how big or small the sample it's amazingly consistent because it is after all only a simple mathematical formula.  The shot data is spread out amongst all users, so there will be times when you run into a lot of "edge cases" (aka deviations, aka outside edge of the precision circle) and times where you seemingly can't miss the center (even when you mishit).  This is the ebb and flow of the game and it's always been there.  In the short term you will have "bad" days and "good" days.  In the long term (providing they are using the same clubs) any one player will see the same amount of "edge cases" or "deviations" that the rest of the players do.

    And that's all there is to it!  The other theories can be put to bed.  There's no behind the scenes tweaking, no changing club attributes based on skill and no hidden mechanism that knows when you're on a water hole.  It's just a formula that runs exactly the same for every single shot and it has no idea (nor does it care) where you are on the course.  It doesn't matter if it's the first tee shot on #1 or the winning 10-foot putt in the USGA Virtual Championship.  The formula runs the exact same calculation every single time and you're always at risk for an "edge case".  How far away an "edge case" can take you depends solely on your precision rating for that club.  The higher the precision rating (and conversely the more lofted the iron) the less "edge cases" will take you away from where you aimed. 

    Course releases have ZERO affect on your clubs. When a course is released it's just assets, hole maps, minimaps, HD photos and stuff that has absolutely no affect on your clubs.  Us adding a JPG picture file (or 100,000 of them) does not change the way your approach shot on Kiawah #2 interacts with the green.  Each course has it's own settings and each course comes with it's own set of "surfaces".   If you go into Oakmont expecting your clubs to interact the same way they do on Kiawah then you've already made your first mistake.  Every course has it's own nuances right down to how the ball is affected by elevation and break and you'll have to figure that out with practice.  While adjusting to those nuances you may forget the nuances you learned on the older courses and get stuck in between your adjustments.  That happens to me too.  A new course comes out and suddenly I can't make a putt on Kiawah because I've spent so much time learning how to play the new breaks on Oakmont.  As a result I end up over-playing breaks on everything for a short time while I adjust.

    Hope that clears some of this confusion up.  You fellas certainly come up with some wild ideas, but it's no where near as complicated or convoluted as some of you seem to think it is.  Remember, keep it simple because it really is simple. =)

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  • Soulcatcher Canada
    1,969 Posts
    Tue, Jun 8 2010 4:48 PM

    Thank you Niv.

     

    Sticky that post.

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  • YankeeJim United States
    24,134 Posts
    Tue, Jun 8 2010 4:55 PM

    I'm sure bookmarking it-saves a lot of trying to explain.     :-)

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  • wizbang360 United States
    411 Posts
    Tue, Jun 8 2010 5:06 PM

    short and to the point,    thx  for the info!

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